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Opinion: As Nintendo ponders iOS, it’s time for Mac console game emulators to shine

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mariogalaxyemu

When Nintendo announced last week that it will collaborate with DeNA to release iPhone and iPad games, gamers split into two camps: people intrigued by the promise of brand new Nintendo titles designed for mobile devices, and others — including myself — who expect Nintendo to release shallow mobile minigames, mostly to promote console titles. Nintendo hasn’t actually committed to bringing the Super Mario games people love into the App Store; instead, it’s saying only that its characters will appear in new titles that won’t require complex controls. The implication is that only Nintendo consoles are capable of playing Nintendo’s console games.

I disagree with that. For years, Macs and PCs have been able to run thousands of classic console and arcade games, including Nintendo’s best-known titles, using emulators. These free programs let discontinued, often HDTV-incompatible games play on computers — in many cases, with noticeably better graphics than you remember. Freed from the fuzzy, low-contrast televisions people used to own, classic games can look pixel-sharp on Retina displays, and some emulators actually improve the edges and textures of 3-D objects. Nintendo may not want you to play its prior console games on your favorite Apple device’s screen, but thanks to emulators, it’s possible today. The picture above? That’s , running on a Retina MacBook Pro…

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